Diablo III
The Hall of Fallen HeroesWith the Twitter Q&A earlier this week, we found that the Hall of the Dead might not make it in by release. However today the same user tried to get some clarification on what happens to your hardcore characters when they die now. |
Diablo III Planned for Q2 2012The biggest and only news we received during the call is that Blizzard is shooting for a Q2 release date for Diablo III which could still put it in Bashiok's "early 2012" statement. Ranging from April - June, we are definitely getting close to release. They also mentioned that they will be releasing more information on the release date within the next few weeks. |
The Diablo 3 MapRemember playing Diablo II and having the fullscreen map up the entire time you were playing so you could find your way through the randomized map? Well you cannot anymore. Diablo III was purposely designed to get players to look at the graphics and not a map while playing. |
Chatting in Diablo IIIBashiok clarified how the chat system in Diablo III will work in comparison to their other games and why this model works for Diablo. |
100,000 Diablo III Beta InvitesBlizzard just announced that 100,000 Diablo III Beta Invites have been sent in the first week, and there's a lot more to come! |
Smaller Player's StashThe stash size was reduced in patch 10 and left many players wondering why. Blizzard has given us a quick post on the reasons behind this change. |
Diablo 3 Release Date (Unofficial)Diablo 3 release dates are often given/guessed at by media sources and especially by software merchants. |
Diablo III: Crafting SystemLearn about our design team's goals for crafting and salvaging items for components, as well as the capabilities of the artisans who contribute to your growing collection of weapons, magic, and armor. |
Diablo III: EncountersCutting through hordes of demons is a cornerstone of the Diablo series, but we’re taking battle to the next level in Diablo III, adding a slew of new creature behaviors to make sure combat is more fast-paced and tactical than ever. |
Diablo III: Demon HunterThe heroes of Sanctuary have increased their ranks, now joined in their mission by the male demon hunter. This fanatical warrior has sworn himself to a single purpose: the destruction of the vile creatures of the Burning Hells. |
Diablo 3 skill system revealed Blizzard revealed the new diablo III skill system and system updates Monday, including the new Battle.net and its most sparkly feature, an auction house where you can sell in-game items for cold, hard cash. |
As ravening hordes of demons plague Sanctuary, some heroes choose to forgo all companionship and stand alone against the forces of evil. While they find solace in solitude and their bravery cannot be questioned, these lone wolves are often bestowed with titles that will echo into eternity: Corpse. Carcass. Food for Crows. |
Extensive character customization is one of the primary design goals for Diablo III. Players will have many ways to customize and build each of the five character classes, including charms, traits, enhancements, gems, armor, weapons, dyes, skills, and the feature we're highlighting in this article: runestones. |
Countless hours of consulting the ancient prophecies and poring over dusty tomes have resulted in the unearthing of new information about Diablo III. |
Amid all the wailing and gnashing of teeth over Monday's Diablo III announcement, I have to admit I saw things a bit differently. |
Blizzard caused a stir earlier this week when it announced that its highly anticipated Diablo III would incorporate real-world transactions in the form of an in-game auction house. |
Blizzard Entertainment has updated its official Diablo III website with a new interview. |
I have been unforgivably remiss in not previously posting news of the 28 new DiabloWikiDiablo III Screenshots released in Blizzard’s media kit at last week’s pre-beta gathering, but I couldn’t think how best to do so. |
We'll be visiting each one of these stages with numerous examples to get an idea of how Diablo III's development team is flavoring each monster |
Since the first announcement of the PvP system being limited to the Battle Arenas, there has been controversy. |
After the announcement of the removal of yet another point-mashing feature, many are wondering how the Diablo III team rationalizes not having skill points while preaching customization to the masses. |





















